Legal
What will be published, and what already applies
Every document below is required before the first public release. None of them is published yet, and this page is not a substitute for any of them.
Documents in preparation
Required before the first public release, per the project's own compliance checklist.
End user licence agreement
Not yet published
What a player may and may not do with the client and its content.
Terms of service
Not yet published
Conduct, moderation, suspensions, and who owns an account.
Privacy policy
What personal data is collected, on what legal basis, how long it is kept, and how to have it exported or erased.
Virtual goods terms
Not yet published
What happens to purchased items if the service closes. This has to be written down before anything is sold, not after.
Consumer rights
Not yet published
The fourteen-day right of withdrawal on digital purchases in the EU, and the explicit consent that waives it.
What is already true
What creating an account collects
These five are what the registration form sends. The list is checked automatically against the service’s own definition of that request rather than being kept by hand, so it cannot quietly fall behind what is actually collected.
- Email address
- Stored, lower-cased. It identifies the account, it is how you sign in, and it is the only route to recovering an account you have lost the password to.
- Password
- Never stored. What is kept is an Argon2id hash of it, which can confirm the password you type and cannot be turned back into it.
- Display name
- Stored, and shown to other players. It is separate from the names your characters carry.
- Date of birth
- Stored as a date, not as a yes-or-no, so a changed age rule can be applied to accounts that already exist. It is shown to nobody.
- Invite code
- Never stored. It is hashed and compared against the invitation it was minted from; if it matches, the account is recorded as the one that spent it. Only sent when you were given one.
Beyond the form, signing in from the game client writes a session record, and the web server in front of this site keeps ordinary access logs for a short time. Nothing is sold, and no third-party origin is contacted while you read this page: there is no analytics script, and the fonts are served from here rather than from a CDN.
Your data rights
Under the GDPR you may request a copy of the personal data held about you, and you may request its erasure. A copy needs no reason; an erasure is answered on the grounds Art. 17(1) lists, keeping only what the register says stays; and a request is answered within one month of us receiving it. What is held, for how long, who else sees it and what an erasure does to each table is on the privacy page, in plain words, generated from the record of processing.
Write to support@zizeeria.se. One address, read by the people building the game.
Age requirement
The minimum age is 13, and it is enforced rather than announced: the date of birth you enter is checked when the account is created, and a registration below the limit is refused. What is asked of a guardian, and what is not, is under “Children” on the privacy page.
The store will not sell power
Cosmetics and convenience only. This is a design commitment rather than a legal one, but it is the commitment most often broken quietly, so it is written here where it can be held against us.
Engine and trademarks
Zizeeria is built on Unreal Engine, licensed from Epic Games under the Unreal Engine end user licence agreement. Unreal Engine is a trademark of Epic Games, Inc. All other content is proprietary and all rights are reserved.
